Ffxi whm lua

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Skip to content. Permalink Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Branch: master. Find file Copy path. Cannot retrieve contributors at this time. Raw Blame History. Generally should not be modified. Buff vars initialized here will automatically be tracked. Recommend that these be overridden in a sidecar file.

Can override this function in a sidecar file. OffenseMode : options ' Normal '' Acc ' state. CastingMode : options ' Normal '' Resistant ' state. Cure sets. FC sets. CureSolace sets. ConserveMPsets. Protect sets. Banish sets. FC -- Sets to return to when not performing an action.

DT sets. Code will fall back on previous -- sets if more refined versions aren't defined. Evasion -- Basic set for if no TP weapon is defined. Paralyzed then -- no gear swaps if we're paralyzed, to avoid blinking while trying to remove it. Obi end end if spell. NoSkillSpells : contains spell. Sublimation end if player.

CP disable ' back ' else enable ' back ' end return idleSet end -- Called by the 'update' self-command. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window.Auto Maneuvers Completely Optional. You still have to cast the initial Maneuvers, this just attempts to keep up what you put yourself.

You are not locked into anything even if you have turned on this feature, you can simply keep changing at will without this ever activating on its own. Weapon Skill Gear Swapping prior to puppet using the best we can to predict. This also depends on the Pet Mode and Pet Style. Hitting F12 will also help refresh armor in the event something odd happens. Item Search. Player Search. Global Topic. Posts: Special Mode for Trusts when you are engaged, want to focus on pet gear only For controller users, we do have corresponding commands you can macro!

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You can find a current list of the features and plans for improvement on Github for this gearswap: Offical Releases Main Stable Gearswap Main Development Gearswap Always looking for testers! Also, feel free to join us on our Discord Channel for discussions, development, testing of this gearswap all are welcome, don't have to know how to code : Inivte Link Enjoy!

By Odin. Yout Pet Provoke set isn't working, I am messing with it now and fixing it. I have been considering adding in Motes for more functionality. Thanks for the feedback Kuroganashi.

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Yea, I haven't really tested the normal abilities too much yet. Mostly been focused on getting the puppet parts working from Faloun's version.

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I'll definitely take a look as well. By Quetzalcoatl. I am adding a link to some of the stuff in my modified mote's.

[LUA] FFXI WHM LUA

I didn't do all the changes but I did some. I would rather add functionality to a good lua than build functions separately. I don't really want to give up all my other functionality in order to get this one good thing.

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Also, the reason Sammeh and Falkirk disabled the auto-swap functions for provoke and flash are because they are not often worth it. You lose so much pet-dt when swapping to pet-enmity, that you lose a ton of Enmity from the damage pup takes while swapping gear. For tanking, its usually better to keep the DT gear on.

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However, for Weaponskill gear, thats a complete non-issue. Anyway, here is my chopped up lua some of the functionas are modified, and some of the commented out stuff is work in progress. Yes, keybinds will help with the switching between different sets for puppet.

Was already considering one for Pet Mode and another to switch the Pet Style. For now, I was focused on getting it working functionally, then smoothing out further for user experience, hence the testers needed for further feedback. Once you feel its tested feel free to send my way. I've added a few more changes relating to the puppet functionality. I noticed that if you had strobe attached and not flashbulb vice versa it could potentially lock you in the enmity set.

After I get this tested I'm going to push to a Github and link it back on here.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Skip to content. Permalink Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Branch: master. Find file Copy path. Cannot retrieve contributors at this time. Raw Blame History. Generally should not be modified. Buff vars initialized here will automatically be tracked. Recommend that these be overridden in a sidecar file.

Can override this function in a sidecar file. OffenseMode : options ' None '' Normal ' state. CastingMode : options ' Normal '' Resistant ' state.

FC [ ' Healing Magic ' ] sets. Cure sets. Cure -- CureMelee spell map should default back to Healing Magic.

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Code will fall back on previous -- sets if more refined versions aren't defined. Evasion -- Basic set for if no TP weapon is defined. Paralyzed then -- no gear swaps if we're paralyzed, to avoid blinking while trying to remove it. Buff [ ' Afflatus Solace ' ] then return " CureSolace " elseif spell. Cities : contains world. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. OffenseMode : options ' None '' Normal '. CastingMode : options ' Normal '' Resistant '.

FC [ ' Healing Magic ' ]. HMP. Code will fall back on previous. Paralyzed then. Buff [ ' Afflatus Solace ' ] then.Item Search. Player Search.

Global Topic. Posts: Anyone have a good lua for whm? A lot I have seen seem outdated and a little last year By Bahamut. I'll have to skim over a bunch more but I'll probably have to piece one together myself at some point.

I know what I want it to do and I've yet to see one that does what I want. At least the more recent one I've been looking at has shifts for melee, so that's a perk. By Asura. I'm late to the bandwagon, but still firmly on it. Aside from all the crazy keybinds and a few things I alter, Arislan's stuff is usually my first stop. It's very similar to Pergatory in a sense that it's simple and has most of the same sets.

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WHM lua ffxi

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Violence or harmful behavior. Choose a type Credible threat of violence Self-harm Graphic violence Theft or vandalism Illegal drug use.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Skip to content. Permalink Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Branch: master. Find file Copy path. ArislanShiva Gear Updates 0e6fcf6 Mar 5, Raw Blame History. Generally should not be modified. Buff vars initialized here will automatically be tracked.

Recommend that these be overridden in a sidecar file. Can override this function in a sidecar file. OffenseMode : options ' Normal '' Acc ' state. CastingMode : options ' Normal '' Resistant ' state.

Cure sets. FC sets. CureSolace sets. ConserveMPsets. Protect sets. Banish sets. FC -- Sets to return to when not performing an action. DT -- Defense sets sets. DT sets. Code will fall back on previous -- sets if more refined versions aren't defined. Evasion -- Basic set for if no TP weapon is defined.

Paralyzed then -- no gear swaps if we're paralyzed, to avoid blinking while trying to remove it. Obi end end if spell. NoSkillSpells : contains spell. Sublimation end if player. CP disable ' back ' else enable ' back ' end return idleSet end -- Called by the 'update' self-command. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window.

OffenseMode : options ' Normal '' Acc '. CastingMode : options ' Normal '' Resistant '.I've spent some time figuring out how GearSwap and Yush work, and I thought my files might be useful to those of you who are new to the add-ons.

They're two add-ons that come with Windower 4. GearSwap handles all your equipment changes, to ensure that you've got the right gear on before, during, and after you use your spells, job abilities, and weapon skills. Yush effectively replaces the in-game macro system with external files that are easier to maintain. You must first enable these addons in your Windower GUI.

If there's a green downward-pointing arrow next to it, click the arrow, then click the bar to the "On" position. Yush isn't required for GearSwap, but the two addons work together nicely.

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Your GearSwaps are controlled by. Similarly, your Yush macros are controlled by. So create the files you want -- with your name and jobs instead of mine -- and open them with a text editor.

Well, LUA code. You're going to be a programmer! Don't worry; if the idea intimidates you, you can simply grab my files below, save them to the respective data folders, and make your own minor tweaks to them. However, If you want to learn how to create files like these from the ground up, I recommend Rotha's GearSwap Lessons.

It's how I learned. Sign In Don't have an account? Start a Wiki. What are GearSwap and Yush? How do I install them? Now log into SuperNova like you usually would. How do I use them? What goes in these files? Categories :.When I first started out there wasn't a Wiki to help me out with many things I needed to know, so I relied on a Strategy Guide to help me out with things such as macros.

This is a simple guide on making macros for White Mage. Macros may be simple to make, but if you want to grab the party's attention when casting a Cure or buff spells then here's a few macros that I have set up for my White Mage. Since Nov. I am only adding the macros that I use myself. If you have macros you wish to contribute then please add them into this guide!

Sometimes Macros can cause a lot of traffic but adding your own funny lines can be fun. This article is periodically edited and refined by Faerilyn of Asura, who feels this guide should not be turned into a forum. Valid points will be included without being argumentative. Some White Mages like to add in who they are curing to their macros, I personally don't but if you want to here's a few ways to make those macros.

Adding the "wait line" is also up to preference and not entirely necessary. Whatever gets the job done efficiently, right? BUT I dont always use them. Most of the time I go manual with my cure spells i know where everyspell is on the list. My macros are really more for "hey, I got it. Simply because I can see the timer when I go manual and I like to rotate the cures.

Especially in exp pt, I save my highest tier cures for emergencies. I also do this with my regens. Additionally, I always Afflatus Solace my cures and divine seal when save on mp but need a big cure. I feel doing it this way saves mp and lowers down time.


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